"A general-readership book about games as an aesthetic form - how to think about the ways in which they create beauty and meaning and exploring the special role they have to play in our present historical moment"--
Informations bibliographiques
mars 2025, Anglais
MIT Press
978-0-262-55295-0
Sommaire
Mots-clés
Contenu
"A general-readership book about games as an aesthetic form - how to think about the ways in which they create beauty and meaning and exploring the special role they have to play in our present historical moment"--