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Gamifying the Music Classroom

Gamifying the Music Classroom

Digital Tools for Practical Application

Inhalt

In Gamifying the Music Classroom, author Andrew J. Lesser, Ed.D., provides an introduction to how in-service and pre-service school music teachers can use digital games in educational contexts and shows how to successfully use them to create, perform, respond to, and connect musical content in a way that is engaging and relevant for students. The book features specific examples of over 40 digital games in the form of lesson plan outlines that are connected to educational objectives and National Core Arts Standards and that are designed to be implemented in multiple classroom technology environments.

Bibliografische Angaben

Dezember 2024, Englisch
Oxford Academic
978-0-19-769665-1

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