Data Analytics Applications in Gaming and Entertainment

Herausgegeben von:
Wallner, Günter
Over the last decade big data and data mining has received growing interest and importance in game production to process and draw actionable insights from large volumes of player-related data in order to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation.
Juni 2019, ca. 284 Seiten, Data Analytics Applications, Englisch
Taylor and Francis
978-1-138-10443-3

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