Engagement, Effectiveness, and Brand Activism in Game-Based Marketing
Game-based marketing emerges as a powerful strategy for brands seeking improved consumer engagement, blending interactive play with persuasive messaging to create immersive experiences. In an era defined by digital transformation, games are cultural, social, and economic tools that shape identities, communities, and consumption patterns. As such, they have become integral to brands' evolving strategies. The dynamic intersection of engagement, effectiveness, and brand activism in game-based marketing presents a fundamental dimension of contemporary culture, revealing the future trajectory of brands and marketing communication. Further exploration may reveal how games become a dynamic platform for storytelling, influence, and cultural impact. Engagement, Effectiveness, and Brand Activism in Game-Based Marketing examines the role of games within the broader digitalization process, addressing their individual, social, and sectoral impacts. It explores their use in marketing communication and advertising practices. This book covers topics such as consumer behavior, digital games, and political advertising, and is a useful resource for business owners, engineers, academicians, researchers, and scientists.
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