This book teaches beginners and aspiring game developers how to develop 3D games with Unity. Thousands of commercial games have been built with Unity. Blender, the top open source 3D modeling and animation package, is also introduced.
Bibliografische Angaben
April 2022, 398 Seiten, Englisch
Taylor and Francis
978-0-367-34921-9
Inhaltsverzeichnis
Schlagworte
Inhalt
This book teaches beginners and aspiring game developers how to develop 3D games with Unity. Thousands of commercial games have been built with Unity. Blender, the top open source 3D modeling and animation package, is also introduced.