This book covers how to build materials and VFX that bring your projects to life in the Unreal Engine. Each chapter will provide you with the necessary underpinning theory as well as activities to test your learning inside of the Unreal Engine.
Bibliografische Angaben
Januar 2025, ca. 232 Seiten, Englisch
Taylor and Francis
978-1-032-66384-5
Inhaltsverzeichnis
Schlagworte
Inhalt
This book covers how to build materials and VFX that bring your projects to life in the Unreal Engine. Each chapter will provide you with the necessary underpinning theory as well as activities to test your learning inside of the Unreal Engine.