One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers.
Bibliografische Angaben
September 2020, 258 Seiten, Englisch
Taylor and Francis
978-0-367-34804-5
Inhaltsverzeichnis
Schlagworte
Inhalt
One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers.