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Videogames and the Gothic

Videogames and the Gothic

Contenu

This book explores the many ways Gothic literature and media have informed videogame design. Through a series of detailed case studies, the author illustrates the ways particular tropes of Gothic culture have been appropriated by and transformed within digital games.

Informations bibliographiques

janvier 2024, 140 pages, Routledge Advances in Game Studies, Anglais
Taylor and Francis
978-1-03-207398-9

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