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Technical Animation in Video Games

Technical Animation in Video Games

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This book provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilize to create their games. It covers the technical animation workflow from start to finish, looking at both software and hardware, as well as the industry standard processes.

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décembre 2023, 254 pages, Anglais
Taylor and Francis
978-1-03-220327-0

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