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Technical Animation in Video Games

Technical Animation in Video Games

Inhalt

This book provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilize to create their games. It covers the technical animation workflow from start to finish, looking at both software and hardware, as well as the industry standard processes.

Bibliografische Angaben

Dezember 2023, 254 Seiten, Englisch
Taylor and Francis
978-1-03-220327-0

Inhaltsverzeichnis

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