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Event-Database Architecture for Computer Games

Event-Database Architecture for Computer Games

Volume 1, Software Architecture and the Software Production Process

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This book proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design. An archetypal software production process, based on this architecture, is also introduced.

Informations bibliographiques

juillet 2025, env. 264 Pages, Anglais
Taylor and Francis
978-1-032-81806-1

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