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Computer Games and Software Engineering

Computer Games and Software Engineering

Inhalt

This book is an ideal reference for software engineers, developers, and researchers. It explores game programming and development from a software engineering perspective, presenting a collection of emerging research on the interaction between two traditionally distinct fields-games and software engineering. Featuring contributions from leading experts in software engineering, the text covers topics such as HALO (Highly Addictive, sociaLly Optimized) software engineering, multi-player outdoor smartphone games, gamifying sports software, and artificial intelligence in games. It also discusses the use of games in software engineering education.

Bibliografische Angaben

Mai 2015, 312 Seiten, Chapman & Hall/CRC Innovations in Software Engineering and Software Development Series, Englisch
Taylor and Francis
978-1-4822-2668-3

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