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Videogame Sciences and Arts

Videogame Sciences and Arts

14th International Conference, VJ 2024, Leiria, Portugal, December 5–6, 2024, Proceedings

Contenu

This book constitutes the refereed proceedings of the 14th International Conference on Videogame Sciences and Arts, VJ 2024, held in Leiria, Portugal, during December 5-6, 2024. The 15 full papers and 3 short papers included in this book were carefully reviewed and selected from 30 submissions. They were organized in topical sections as follows: Player Experience and Accessibility; Serious Games; Edutainment; Game Design and Development; and Games and Artificial Intelligence.

Informations bibliographiques

février 2025, 270 pages, Communications in Computer and Information Science, Anglais
Springer International Publishing
978-3-031-81712-0

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Autres titres de la collection: Communications in Computer and Information Science

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