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The WebGPU Sourcebook

The WebGPU Sourcebook

High-Performance Graphics and Machine Learning in the Browser

This explains how to code web applications that use WebGPU to access the client's graphics processing unit (GPU). This makes it possible to render graphics at high-speed in a browser and perform computationally-intensive tasks such as machine learning.

octobre 2024, env. 374 pages, Anglais
Taylor and Francis
978-1-03-272840-7

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