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The WebGPU Sourcebook

The WebGPU Sourcebook

High-Performance Graphics and Machine Learning in the Browser

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This explains how to code web applications that use WebGPU to access the client's graphics processing unit (GPU). This makes it possible to render graphics at high-speed in a browser and perform computationally-intensive tasks such as machine learning.

Informations bibliographiques

octobre 2024, 374 Pages, Anglais
Taylor and Francis
978-1-03-272667-0

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