This book covers how to build materials and VFX that bring your projects to life in the Unreal Engine. Each chapter will provide you with the necessary underpinning theory as well as activities to test your learning inside of the Unreal Engine.
Informations bibliographiques
janvier 2025, env. 238 Pages, Anglais
Taylor and Francis
978-1-032-64968-9
Sommaire
Mots-clés
Contenu
This book covers how to build materials and VFX that bring your projects to life in the Unreal Engine. Each chapter will provide you with the necessary underpinning theory as well as activities to test your learning inside of the Unreal Engine.