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Developing Graphics Frameworks with Python and OpenGL

Developing Graphics Frameworks with Python and OpenGL

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Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.

Informations bibliographiques

octobre 2024, 334 Pages, Anglais
Taylor and Francis
978-1-032-02146-1

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