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Creating Games with Unity, Substance Painter, & Maya

Creating Games with Unity, Substance Painter, & Maya

Models, Textures, Animation, & Code

Contenu

This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets.

Informations bibliographiques

janvier 2021, 746 pages, Anglais
Taylor and Francis
978-0-367-50601-8

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