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Computers and Games

Computers and Games

4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers

Contenu

This book constitutes the thoroughly refereed post-proceedings of the 4th International Conference on Computers and Games, CG 2004, held in July 2004. The 21 revised full papers presented together with one keynote article were carefully selected during two rounds of reviewing and improvement from 37 submissions. The papers cover all aspects of artificial intelligence in computer-game playing. Topics addressed include evaluation and learning, search, single-agent search and planning, and computer Go.

Informations bibliographiques

février 2006, 334 pages, Lecture Notes in Computer Science, Theoretical Computer Science and General Issues, Anglais
Springer Nature EN
978-3-540-32488-1

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