Thèmes principaux
Publications
Services
Auteurs
Éditions
Shop
Shakespeare and Virtual Reality

Shakespeare and Virtual Reality

Contenu

Teaching Shakespeare through performance has a long history, and active methods of teaching and learning are a logical complement to the teaching of performance. Virtual reality ought to be the logical extension of such active learning, providing an unrivalled immersive experience of performance that overcomes historical and geographical boundaries. But what are the key advantages and disadvantages of virtual reality, especially as it pertains to Shakespeare? And more interestingly, what can Shakespeare do for VR (rather than vice versa)? This Element, the first on its topic, explores the ways that virtual reality can be used in the classroom and the ways that it might radically change how students experience and think about Shakespeare in performance.

Informations bibliographiques

janvier 2022, Elements in Shakespeare and Pedagogy, Anglais
Cambridge Academic
978-1-00-900187-8

Sommaire

Mots-clés

Autres titres de la collection: Elements in Shakespeare and Pedagogy

Afficher tout

Autres titres sur ce thème